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Old Aug 31, 2006, 03:47 PM // 15:47   #1
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Default Option To Uncustomize A Weapon?

I am new to this forum and I'm not sure if this has been suggested before, but would it not be better if you could uncustomize your weapon or armor?

I know armor is stretching it a bit and that would make the trading get a lot more complicated due to runes and armor types.

I don't really think being able to uncustomize your weapon to sell it should be such a big deal, just make it cost a little bit like 2k or something. The reason I am suggesting this is because if you get a new better weapon for your character and you no longer need your last uber great weapon, it just becomes junk to you. This is a classic "one man's trash is another man's treasure case".

To go a little farther, almost to far, the weapon could then carry a title sort of like a car with a salvage title. Just call the weapon a pre-owned or something that way someone buying it would know that someone has used it extensively before.

The whole idea here is to make higher level weapons that no one wants anymore available to sell to others at possibly a reduced price.

Okay, now everyone lay it on me for being a noob asking a dumb question!
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Old Aug 31, 2006, 04:01 PM // 16:01   #2
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/signed

I want to uncustomize some weapons, maybe it can only uncustomized from the person it's customized for, like my shiro's sword, I want it to do more damage for me for the time, but in the future sell it.
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Old Aug 31, 2006, 04:01 PM // 16:01   #3
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/notsigned

The reason against armor is obvious, people crafting armor and selling them to noobs in ascalon and shing jea. As for weapons, to get the +20% dmg when you customize you should rightfully have to sacrifice something. That something is the ability to sell the weapon, you gain a dmg bonus but you are the only one that can use it now. If they allow people to uncustomize weapons, they may as well just make an npc that puts +20% dmg on any weapon for 200 gold(which would be pointless). You can't have your cake and eat it too, decide if you want the dmg bonus or if you want to potentially sell it later when you find a better weapon.

Last edited by Knightsaber Sith; Aug 31, 2006 at 04:03 PM // 16:03..
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Old Aug 31, 2006, 04:04 PM // 16:04   #4
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Yeah, you might aswell just add an uncondition Dmg +20% to every weapon.
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Old Aug 31, 2006, 04:07 PM // 16:07   #5
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what about uncustomizing cost something like 2k
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Old Aug 31, 2006, 04:12 PM // 16:12   #6
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/click search
/type in uncustomize
/find at least 5 threads on this matter, one dating to 2005
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Old Aug 31, 2006, 04:36 PM // 16:36   #7
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Quote:
Originally Posted by Addone_Abaddon
what about uncustomizing cost something like 2k
very minor chump change.

and if you make it 100 k some people wouldnt even blink an eye.

/no way

Puddin Cheeks

yes this has been dug up and reburied often
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Old Aug 31, 2006, 04:44 PM // 16:44   #8
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/unsigned

Even though I really needed such an option the other day (I realized my spike ranger on one acct could get deleted if I moved the bows over to my main ranger... then I saw all his customized bows.) it's not a good idea. Customization is supposed to be final. Let it be. And yes please look for other threads on this topic. There are plenty.
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Old Aug 31, 2006, 04:47 PM // 16:47   #9
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/unsigned

No point in customizing a weapon then. And all the unique items including pre order and armor will become sellable. This is why you think before you customi=ze
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Old Aug 31, 2006, 05:04 PM // 17:04   #10
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ah, 2k would make a big difference, such as a weapon worth 3k, you'd make 1k from it, and so on, people would not do it unless they need to as though it was a weapon worth 20k, 18k from it.



edit: The Uncustomizer is in a PvE area so PvP characters can't do it to PvP weapons and have an ultimate Weapon, but it can't happen with armor either.

Last edited by Addone_Abaddon; Aug 31, 2006 at 05:07 PM // 17:07..
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Old Aug 31, 2006, 05:09 PM // 17:09   #11
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I don't like the idea of it.

I agree that if it is to be done, there need to be a high fee for it. Also would want to see a crafter/blacksmith who would seperate the mods from the weapon for you... at some fee of course.
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Old Aug 31, 2006, 05:19 PM // 17:19   #12
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/not signed

Just don't customize your weapons if you may want to sell or give it away in the future.
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Old Aug 31, 2006, 05:33 PM // 17:33   #13
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Yeah but I agree with this .... Its really annoying have a victos axe and victos blade which you onc thought there were god weapons and now u cant do anything with them =S even if it costed like 10k to Uncostomise them (to avoid people doing it often) you could atleast make another 10k instead of just having them stock up wasting storage space
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Old Aug 31, 2006, 05:35 PM // 17:35   #14
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hmm

/Not Signed to Armor in anyway shape or form
/Not Signed to Promo Weapons / Special Items

/Undecided on weapons. At first I was going to say no, but not sure how I feel about it now after thinking about it.
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Old Aug 31, 2006, 05:39 PM // 17:39   #15
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okay there is overwhelming reasons for not allowing uncustomizing.

What about this, programming feat. Make you depreciate in value when it is uncustomized.

For instance:
1)I have customized my weapon so it is +20%
2)I have located a buyer for my weapon, while i am still using it and uncustomize it to sell it to them. This makes the weapon carry a value of being uncustomized by -1.
3) The result would be the next time it is customized by anyone it would only be 15% upgrade or any other value that seems reasonable.
4) This would continue (Maybe 3 times) until there is no customizable value left in the weapon.

This would also make the value of the weapon go down the more times it has been customized and you also know that any uncustomized weapon can never carry a max dmg value again. This would be part of the penalty for customizing your weapon.

The reason I brought this up is because I Got a Drop of a Gold Brute Sword 1 month after Prophecies released. I couldn't have even given it away then, but look at them now. How was I suppose to predict the market 1 year ahead and know they would be sought after.

Thanks, for all your input though.
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Old Aug 31, 2006, 05:45 PM // 17:45   #16
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Quote:
Originally Posted by Puddin Cheeks
What about this, programming feat. Make you depreciate in value when it is uncustomized.
What would you do with the weapon after that? No-one will buy it since it's not max anymore.
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Old Aug 31, 2006, 05:52 PM // 17:52   #17
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The whole point of the reduced customization value would be, yes you are penalized for customizing and then wanting to sell your weapon.

At least you will get more than 300g for that spectacular weapon you no longer need. I would see a market for this type of weapon (reduced prices for max weapons, with penalized damage customization).

This would sort of give us a used car market for these uber weapons that normal people can't afford.
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Old Aug 31, 2006, 06:18 PM // 18:18   #18
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hmm not a bad idea

With a "degrade"
Armor /Not signed
Promo Items /Not Signed

Normal White-Gold Weapon drops that degrade on the customize %..
/Signed (as long as the item description shows the degration)
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Old Aug 31, 2006, 06:43 PM // 18:43   #19
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since you are doing by choice what is done to armor on creation there is no way to reverse it .
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Old Aug 31, 2006, 07:49 PM // 19:49   #20
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If you want to sell the weapon, heres a grand idea....DONT CUSTOMIZE IT.

Not being able to sell it is a justified penalty for so much extra dmg..
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